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This is a submission to
Game Off 2020
View the submission page
for this entry
https://github.com/ellisdobson20061/GameOff2020-ellisjames20061
View all by Ellisjames20061
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Devlog
Submission to Game Off 2020
Submission to Devs United #1 - Pixel Game Jam
Submission to Indiepocalypse Issue #25 (Paying Anthology)
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Moonshot Plan
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Devlog
Development discontinued until further notice
April 17, 2021
by
Ellisjames20061
1
Due to lack of motivation i am putting development of moonshot plan on hold. Hopefully i can come back to the project with a better mindset in the future but the project isn't going how i was hoping i...
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Jetpack, New artwork and more
April 09, 2021
by
Ellisjames20061
2
Welcome to a new devlog for moonshot plan. I will be talking about all the changes this week and hopefully what you can expect done by next week. New Player ability - Jetpack I'm happy to announce tha...
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Level changes + optimization
April 03, 2021
by
Ellisjames20061
2
As promised level 2 and 3 have received there much needed makeover. Level 2 Level 2 has received a complete overhaul for the graphics here is how they look now. New particle effects have been created...
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The future of moonshot plan
March 29, 2021
by
Ellisjames20061
1
After taking a break from moonshot plan and coming back now almost 2 months later i have realised there is a lot i would like to change about the game to make it a lot better. Some things i would like...
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Moonshot plan - update
February 06, 2021
by
Ellisjames20061
1
I have been working on what happens after you leave the fallen city and have began working on the countryside. It is a peacful walk until you approach the army base where your rocket is held. I would...
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New enemies , city level 6 and more
January 31, 2021
by
Ellisjames20061
1
It has been almost a week since the last devlog and i have changed a lot since then. There are now two more variations of the ufo chase enemy. Version 1: It is quicker than the first one however it h...
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Moonshot Plan - polish
January 25, 2021
by
Ellisjames20061
2
Today i with the help of creeper games created an effect so that whenever you kill an enemy time will slow down for a split second and then gradually return to normal. I have been finding ways to impr...
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Moonshot Plan - minor improvments
January 24, 2021
by
Ellisjames20061
1
Recently thanks to the help of creeper games it now stores which gun you had open last and each time you spawn it will load in that gun. And i added some animation to the bouncing enemies so that the...
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Moonshot Plan now has a discord server
January 21, 2021
by
Ellisjames20061
1
To try and build up a community for this game and other ones i have set up a discord server you can join here https://discord.gg/JG8mcYmR . In the server you can have conversations with the dev(me) t...
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New enemy + development on hold
January 07, 2021
by
Ellisjames20061
2
Today i added a new enemy type for the game it is like the old patrol enemy but smaller and quicker they can be killed with one shot from any gun. Also i have began designing a main menu for the game...
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City level 5 + dialog changes
January 06, 2021
by
Ellisjames20061
3
I have polished up the dash ability there is now a particle effect when you dash. I have being working on the city level 5 and this is the level the dash ability is introduced. Also i'am looking for a...
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Dash Ability + anouncement
January 04, 2021
by
Ellisjames20061
1
There is now a dash ability in the game that is introduced in the 5th level. During playtesting today i realised there is a lot of bugs with the dialogue such as getting hurt whilst the dialog is play...
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City level 4 + dialog changes
January 03, 2021
by
Ellisjames20061
2
Creeper games helped me create a new dialog system for my game so that is now in place and works better than before now. Also i have began work on level 4 and the next enemy type has been introduced...
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Polish + Dialouge
January 02, 2021
by
Ellisjames20061
I have polished up the game a bit. The eneimes falsh red for a split second when they take damage and the different guns deal a different amount of damage. Also i created some scene transitions betwee...
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City level 3 + story
January 01, 2021
by
Ellisjames20061
2
I have started planning out the third level in the city for the game after the train station you are on top of the moving trains fighting the enemies. Also i have began doing some work on the story fo...
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Graphics overhaul:
December 31, 2020
by
Ellisjames20061
2
I wasn't too happy with the graphics so i have completely redone them to match the intended atmosphere for the game...
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City level 2 + new guns
December 30, 2020
by
Ellisjames20061
2
Today i added 6 new guns to the game. And you can cycle between them using the number pad but you must have number lock on for it to work. Here are some pictures of some of the guns: I also started...
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New art
December 29, 2020
by
Ellisjames20061
1
I have taken a break from my game moon-shot plan but i have came back now and have have addressed some small things that needed changing. I found a sprite sheet on opengameart.org and have got a new d...
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Monnshot Plan - Tutoiral Level
December 22, 2020
by
Ellisjames20061
1
I started by creating a tutorial level in the air there is text showing what buttons you can press. I also added ,ore button support you can now move with arrow keys and jump with Up-arrow. Another sm...
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Moonshot Plan RoadMap
December 21, 2020
by
Ellisjames20061
1
My game created for game off 2020 has been my most successful game so far. I also really enjoyed creating this game. So i have decided to turn this game into a full release. For the next couple months...
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